--SR赤目のダイス
--Speedroid Red-Eyed Dice
local s,id=GetID()
function s.initial_effect(c)
	--lv change
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetTarget(s.tg)
	e1:SetOperation(s.op)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
end
s.listed_names={id}
s.listed_series={SET_SPEEDROID}
function s.filter(c)
	return c:IsFaceup() and c:IsSetCard(SET_SPEEDROID) and not c:IsCode(id) and c:HasLevel()
end
function s.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_LVRANK)
	local lv=Duel.AnnounceLevel(tp,1,6,g:GetFirst():GetLevel())
	Duel.SetTargetParam(lv)
end
function s.op(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	local lv=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM)
	if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_CHANGE_LEVEL)
		e1:SetValue(lv)
		e1:SetReset(RESETS_STANDARD_PHASE_END)
		tc:RegisterEffect(e1)
	end
end