--レジェンド・ハンター
--Legend Hunter
--Scripted by YoshiDuels
local s,id=GetID()
function s.initial_effect(c)
	--Shuffle 2 monsters from opponent's GY to deck
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TODECK)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.cfilter(c,e,tp)
	return c:IsLegend() and not c:IsPublic()
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
end
function s.filter(c)
	return c:IsMonster() and c:IsAbleToDeck()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,0,LOCATION_GRAVE,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_GRAVE)
end
function s.spfilter(c,e,tp)
	return c:IsCode(160212045) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	--Requirement
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
	local tc=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
	Duel.ConfirmCards(1-tp,tc)
	Duel.ShuffleHand(tp)
	--Effect
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.filter),tp,0,LOCATION_GRAVE,1,2,nil)
	Duel.HintSelection(g)
	local g2=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE,0,nil,e,tp)
	if #g>0 and Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)>0
		and #g2>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsAttackPos() and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
		if #sg>0 then
			Duel.BreakEffect()
			Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
		end
	end
end