--テレキアタッカー
--Telekinetic Shocker
local s,id=GetID()
function s.initial_effect(c)
	--destroy replace
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_DESTROY_REPLACE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTarget(s.destg)
	e1:SetValue(s.value)
	e1:SetOperation(s.desop)
	c:RegisterEffect(e1)
end
function s.dfilter(c)
	return c:IsLocation(LOCATION_MZONE) and c:IsFaceup() and c:IsRace(RACE_PSYCHIC) and not c:IsReason(REASON_REPLACE)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not eg:IsContains(e:GetHandler())
		and Duel.CheckLPCost(tp,500) and eg:IsExists(s.dfilter,1,nil) end
	if Duel.SelectEffectYesNo(tp,e:GetHandler(),96) then
		Duel.PayLPCost(tp,500)
		return true
	else return false end
end
function s.value(e,c)
	return c:IsLocation(LOCATION_MZONE) and c:IsFaceup() and c:IsRace(RACE_PSYCHIC) and not c:IsReason(REASON_REPLACE)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Destroy(e:GetHandler(),REASON_EFFECT|REASON_REPLACE)
end