--Black Brooch
local s,id=GetID()
function s.initial_effect(c)
	aux.AddEquipProcedure(c)
	--atkup
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_EQUIP)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetValue(-1000)
	c:RegisterEffect(e2)
	--negate
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_EQUIP)
	e3:SetCode(EFFECT_DISABLE)
	c:RegisterEffect(e3)
	--Indes
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_EQUIP)
	e5:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e5:SetValue(1)
	c:RegisterEffect(e5)
end