--Furious Max's Curse
local s,id=GetID()
function s.initial_effect(c)
	aux.AddEquipProcedure(c)
	--Indes
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_EQUIP)
	e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e2:SetValue(1)
	c:RegisterEffect(e2)
	--cannot change pos
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_EQUIP)
	e4:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
	c:RegisterEffect(e4)
end