-- トレード・イン
--Trade-In (Rush)
local s,id=GetID()
function s.initial_effect(c)
	-- Draw
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DRAW)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCost(s.drcost)
	e1:SetTarget(s.drtg)
	e1:SetOperation(s.drop)
	c:RegisterEffect(e1)
end
function s.drcostfilter(c)
	return c:IsMonster() and c:IsLevel(8) and c:IsAbleToGraveAsCost()
end
function s.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.drcostfilter,tp,LOCATION_HAND,0,1,nil) end
end
function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
end
function s.drop(e,tp,eg,ep,ev,re,r,rp)
	--Requirement
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.drcostfilter,tp,LOCATION_HAND,0,1,1,nil)
	if Duel.SendtoGrave(g,REASON_COST)>0 then
		--Effect
		Duel.Draw(tp,2,REASON_EFFECT)
	end
end