--Stealth
local s,id=GetID()
function s.initial_effect(c)
	--flip
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(3648368,0))
	e1:SetCategory(CATEGORY_POSITION)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFacedown,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_POSITION,nil,1,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp,chk)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEDOWN)
	local g=Duel.SelectMatchingCard(tp,Card.IsFacedown,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	local tc=g:GetFirst()
	if tc then
		Duel.HintSelection(g)
		Duel.ChangePosition(tc,0,0,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK,true)
	end
end