--いたずら好きな双子悪魔
--Delinquent Duo
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_HANDES)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCost(Cost.PayLP(1000))
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 end
	Duel.SetTargetPlayer(tp)
	Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,1-tp,2)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
	local g=Duel.GetFieldGroup(p,0,LOCATION_HAND)
	if #g>0 then
		local sg=g:RandomSelect(p,1)
		Duel.SendtoGrave(sg,REASON_EFFECT|REASON_DISCARD)
		g:RemoveCard(sg:GetFirst())
		if #g>0 then
			Duel.Hint(HINT_SELECTMSG,1-p,HINTMSG_DISCARD)
			sg=g:Select(1-p,1,1,nil)
			Duel.SendtoGrave(sg,REASON_EFFECT|REASON_DISCARD)
		end
	end
end