--最強旗獣ボルトライコーン
--Ultimate Flag Beast Boltricorn
--scripted by YoshiDuels
local s,id=GetID()
function s.initial_effect(c)
	--Prevent the activation of a face-down Spell/Trap your opponent controls
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(s.condition)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==1
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,1) end
end
function s.cfilter(c)
	return c:IsFacedown() and c:IsSpellTrap()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,0,LOCATION_ONFIELD,1,nil) end
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	--Requirement
	if Duel.DiscardDeck(tp,1,REASON_COST)<1 then return end
	--Effect
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_APPLYTO)
	local tc=Duel.SelectMatchingCard(tp,s.cfilter,tp,0,LOCATION_ONFIELD,1,1,nil):GetFirst()
	if tc then
		Duel.HintSelection(tc,true)
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_CANNOT_TRIGGER)
		e1:SetReset(RESETS_STANDARD_PHASE_END,2)
		e1:SetValue(1)
		tc:RegisterEffect(e1)
	end
end