--スリー・ライザー
--Three Riser
--Scripted by YoshiDuels
local s,id=GetID()
function s.initial_effect(c)
	--Add 1 "Fusion" to the hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeckAsCost,tp,LOCATION_HAND,0,1,nil) end
end
function s.thfilter(c)
	return c:IsCode(160019049,160019057) and c:IsAbleToHand()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function s.thfilter2(c)
	return c:IsCode(160010020) and c:IsAbleToHand()
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	--Requirement
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local td=Duel.SelectMatchingCard(tp,Card.IsAbleToDeckAsCost,tp,LOCATION_HAND,0,1,1,nil)
	if #td==0 or Duel.SendtoDeck(td,nil,SEQ_DECKBOTTOM,REASON_COST)==0 then return end
	--Effect
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
		local g=Duel.GetMatchingGroup(s.thfilter2,tp,LOCATION_GRAVE,0,nil)
		if #g>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
			local g2=Duel.SelectMatchingCard(tp,s.thfilter2,tp,LOCATION_GRAVE,0,1,1,nil)
			if #g2>0 then
				Duel.SendtoHand(g2,nil,REASON_EFFECT)
				Duel.ConfirmCards(1-tp,g2)
			end
		end
	end
end