{
	"name": "pack_4x16_to_2x32",
	"node_position": {
		"x": 0,
		"y": 0
	},
	"parameters": {

	},
	"seed_int": 0,
	"shader_model": {
		"code": "",
		"global": "",
		"includes": [
			"pack_1x32_to_2x16"
		],
		"inputs": [
			{
				"default": "vec4(1.0)",
				"function": true,
				"label": "",
				"name": "source",
				"type": "rgba"
			}
		],
		"instance": "",
		"name": "pack 4x16 to 2x32",
		"outputs": [
			{
				"rgb": "vec3(pack_4x16_to_2x32($source($uv)), 0.0)",
				"shortdesc": "source_big",
				"type": "rgb"
			}
		],
		"parameters": [

		]
	},
	"type": "shader"
}