{
	"name": "pack_2x32_to_4x16",
	"node_position": {
		"x": 0,
		"y": 0
	},
	"parameters": {

	},
	"seed_int": 0,
	"shader_model": {
		"code": "",
		"global": "",
		"includes": [
			"pack_1x32_to_2x16"
		],
		"inputs": [
			{
				"default": "vec3(1.0)",
				"function": true,
				"label": "",
				"name": "source",
				"type": "rgb"
			}
		],
		"instance": "",
		"name": "pack 2x32 to 4x16",
		"outputs": [
			{
				"rgba": "pack_2x32_to_4x16($source($uv).xy)",
				"shortdesc": "source_big",
				"type": "rgba"
			}
		],
		"parameters": [

		]
	},
	"type": "shader"
}