Noise node — Material Maker documentation

# Noise node

The Noise node outputs a randomly generated black and white texture.

## Inputs

The Noise node accepts a single input, the Density Input to optionally drive the Density value with an input.

## Outputs

The Noise node provides a black and white noise texture.

## Parameters

The Noise node accepts the following parameters:

- Grid size is the number of rows and columns in the texture.

- Density is the likelihood for each cell to be white.

## Notes

Although this node has a grid size, it generates a resolution independant texture.

## Example images