Warp node — Material Maker documentation

# Warp node

The Warp node is variadic and deform one or more input images according to the derivative of a grayscale image.

## Inputs

The Warp node accepts three inputs:

- The Source input is the image to be deformed.

- The Height map input is a grayscale image whose derivative will be used to deform the source.

- Optional Strength map which multiplies the strength parameter by the map value.

## Outputs

The Warp node outputs the deformed image.

## Parameters

The Warp node has three parameters:

- mode, that defines how the warp node calculates the offset it applies. Slope offsets by a distance calculated from the slope, and Distance to top offsets by a distance calculated from the slope and the distance to the top (this mode makes it posible to make all points of a slope get their value from the top, hence generating mosaic-like patterns).

- strength to scale the warp effect.

- epsilon is used to evaluate the second input’s derivative.

## Example images