Warp Dilation node — Material Maker documentation

# Warp Dilation node

The Warp Dilation node dilates its input image along the slope or contours of a heightmap. For each pixel, it samples the input image along that path and keeps the highest value (after the attenuation factor is applied).

## Inputs

The Warp Dilation node accepts two inputs:

- The Input input is the image to be deformed.

- The Heightmap input is a grayscale image whose slopes or contours will be used to deform the source.

## Outputs

The Warp Dilation node outputs the deformed image.

## Parameters

The Warp Dilation node has three parameters:

- Angle, that defines the angle from the slopes along which the warp effect is performed

- Resolution, that defined the precision of the effect

- Distance, that defines the distance along which the effect is performed

- Attenuation, that defines the value attenuation that is applied along the path

## Example images