{
	"name": "uniform_grayscale",
	"node_position": {
		"x": 0,
		"y": 0
	},
	"parameters": {
		"color": 0.5
	},
	"seed_int": 0,
	"shader_model": {
		"code": "",
		"global": "",
		"inputs": [

		],
		"instance": "",
		"longdesc": "Draws a uniform grayscale image",
		"name": "Grayscale Uniform",
		"outputs": [
			{
				"f": "$(color)",
				"longdesc": "A uniform image of the selected value",
				"shortdesc": "Output",
				"type": "f"
			}
		],
		"parameters": [
			{
				"control": "None",
				"default": 0.5,
				"label": "",
				"longdesc": "The value of the uniform grayscale image",
				"max": 1,
				"min": 0,
				"name": "color",
				"shortdesc": "Value",
				"step": 0.01,
				"type": "float"
			}
		]
	},
	"type": "shader"
}