Fill to Random Color node — Material Maker documentation

# Fill to Random Color node

The Fill to Random Color node uses the output of the Fill node and fills all detected areas with a random color.

## Inputs

The Fill to Random Color node accepts the output of a Fill node (or a compatible output of another node) as input.

## Outputs

The Fill to Random Color node generates a single color texture.

## Parameters

The Fill to Random Color node accepts the value of the color of edges in the generated output as parameter.

## Example images