{
	"name": "rgba_to_fill",
	"node_position": {
		"x": 0,
		"y": 0
	},
	"parameters": {

	},
	"seed_int": 0,
	"shader_model": {
		"code": "",
		"global": "",
		"inputs": [
			{
				"default": "vec4(0.0)",
				"label": "",
				"longdesc": "The input fill data, to be connected to the output of a Fill node",
				"name": "in",
				"shortdesc": "Input",
				"type": "rgba"
			}
		],
		"instance": "",
		"longdesc": "A node that encodes Fill information from RGBA",
		"name": "RGBA to Fill",
		"outputs": [
			{
				"fill": "$in($uv)",
				"longdesc": "The generated output image",
				"shortdesc": "Output",
				"type": "fill"
			}
		],
		"parameters": [

		],
		"shortdesc": "RGBA to Fill"
	},
	"type": "shader"
}