{
	"name": "quantize",
	"node_position": {
		"x": 0,
		"y": 0
	},
	"parameters": {
		"steps": 4
	},
	"seed_int": 0,
	"shader_model": {
		"code": "",
		"global": "",
		"inputs": [
			{
				"default": "vec4(2.0*vec3(length($uv-vec2(0.5))), 1.0)",
				"label": "",
				"longdesc": "The input image",
				"name": "in#",
				"shortdesc": "Input#",
				"type": "rgba"
			}
		],
		"instance": "",
		"longdesc": "Quantizes the red, green and blue channels of its input",
		"name": "Quantize",
		"outputs": [
			{
				"longdesc": "The quantized image",
				"rgba": "vec4(floor($in#($uv).rgb*$steps)/$steps, $in#($uv).a)",
				"shortdesc": "Output#",
				"type": "rgba"
			}
		],
		"parameters": [
			{
				"control": "None",
				"default": 4,
				"label": "",
				"longdesc": "The number of quantization steps",
				"max": 32,
				"min": 2,
				"name": "steps",
				"shortdesc": "Steps",
				"step": 1,
				"type": "float"
			}
		],
		"shortdesc": "Quantize"
	},
	"type": "shader"
}