Cogl.Pipeline.set_layer_wrap_mode

### Method

# Cogl Pipelineset_layer_wrap_mode

#### Declaration [src]

    void
    cogl_pipeline_set_layer_wrap_mode (
      CoglPipeline* pipeline,
      int layer_index,
      CoglPipelineWrapMode mode
    )

#### Description [src]

Sets the wrap mode for all three coordinates of texture lookups on this layer. This is equivalent to calling `cogl_pipeline_set_layer_wrap_mode_s()` and `cogl_pipeline_set_layer_wrap_mode_t()` separately.

#### Parameters

`layer_index`

  Type: `int`

  The layer number to change.

`mode`

  Type: `CoglPipelineWrapMode`

  The new wrap mode.