ContactSheet node — Natron 2.5.0 documentation

# ContactSheet node

This documentation is for version 1.0 of ContactSheet (net.sf.openfx.ContactSheetOFX).

## Description

Make a contact sheet from several inputs or frames.

## Inputs

Input | Description | Optional
--- | --- | ---
0 |  | Yes
1 |  | Yes
2 |  | Yes
3 |  | Yes

## Controls

Parameter / script name | Type | Default | Function
--- | --- | --- | ---
Resolution / `resolution` | Integer | x: 3072 y: 2048 | Resolution of the output image, in pixels.
Rows/Columns / `rowsColumns` | Integer | x: 3 y: 4 | How many rows and columns in the grid where the input images or frames are arranged.
Gap / `gap` | Integer | 0 | Gap in pixels around each input or frame.
Center / `center` | Boolean | Off | Center each input/frame within its cell.
Row Order / `rowOrder` | Choice | BottomTop | How image rows are populated. TopBottom (topbottom): From top to bottom row. BottomTop (bottomtop): From bottom to top row.
Column Order / `colOrder` | Choice | LeftRight | How image columns are populated. LeftRight: From left to right column. RightLeft: From right to left column.
Frame Range / `frameRange` | Integer | x: 0 y: 0 | Frames that are taken from each input. For example, if there are 4 inputs, ‘frameRange’ is 0-1, and ‘absolute’ is not checked, the current frame and the next frame is taken from each input, and the contact sheet will contain 8 frames in total.
Absolute / `frameRangeAbsolute` | Boolean | Off | If checked, the ‘frameRange’ parameter contains absolute frame numbers.
Enable Selection / `selection` | Boolean | Off | If checked, the mouse can be used to select an input or frame, and ‘selectionInput’ and ‘selectionFrame’ are set to the selected frame. At at least one keyframe to ‘selectionInput’ and ‘selectionFrame’ to enable time-varying selection.
Selection Input / `selectionInput` | Integer | 0 | The selected input. Can be used as the ‘which’ parameter of a Switch effect. At at least one keyframe to this parameter to enable time-varying selection.
Selection Frame / `selectionFrame` | Integer | 0 | The selected frame (if frameRangeAbsolute is checked, this is an absolute frame number). Can be used as the ‘firstFrame’ parameter of a FrameHold effect. At at least one keyframe to this parameter to enable time-varying selection.
HiDPI / `hidpi` | Boolean | Off | Should be checked when the display area is High-DPI (a.k.a Retina). Draws OpenGL overlays twice larger.