G’MIC 3D Lathing node — Natron 2.5.0 documentation

# G’MIC 3D Lathing node

This documentation is for version 1.0 of G’MIC 3D Lathing (eu.gmic.3DLathing).

## Description

Note: Add a top layer to define object texture.

Author: David Tschumperle. Latest Update: 2010/29/12.

Wrapper for the G’MIC framework (http://gmic.eu) written by Tobias Fleischer (http://www.reduxfx.com) and Frederic Devernay.

## Inputs

Input | Description | Optional
--- | --- | ---
Source |  | No

## Controls

Parameter / script name | Type | Default | Function
--- | --- | --- | ---
Resolution / `Resolution` | Integer | 76 |
Smoothness / `Smoothness` | Double | 2 |
Max Angle / `Max_Angle` | Double | 361 |
Width / `Width` | Integer | 1024 |
Height / `Height` | Integer | 1024 |
Size / `Size` | Double | 0.5 |
X-Angle / `XAngle` | Double | 0 |
Y-Angle / `YAngle` | Double | 0 |
Z-Angle / `ZAngle` | Double | 0 |
FOV / `FOV` | Double | 45 |
X-Light / `XLight` | Double | 0 |
Y-Light / `YLight` | Double | 0 |
Z-Light / `ZLight` | Double | -100 |
Specular Lightness / `Specular_Lightness` | Double | 0.5 |
Specular Shininess / `Specular_Shininess` | Double | 0.7 |
Rendering / `Rendering` | Choice | Gouraud | Dots Wireframe Flat Flat-Shaded Gouraud Phong
Antialiasing / `Antialiasing` | Boolean | On |
Output Layer / `Output_Layer` | Choice | Layer 0 | Merged Layer 0 Layer -1 Layer -2 Layer -3 Layer -4 Layer -5 Layer -6 Layer -7 Layer -8 Layer -9
Resize Mode / `Resize_Mode` | Choice | Dynamic | Fixed (Inplace) Dynamic Downsample 1/2 Downsample 1/4 Downsample 1/8 Downsample 1/16
Ignore Alpha / `Ignore_Alpha` | Boolean | Off |
Preview/Draft Mode / `PreviewDraft_Mode` | Boolean | Off |
Global Random Seed / `Global_Random_Seed` | Integer | 0 |
Animate Random Seed / `Animate_Random_Seed` | Boolean | Off |
Log Verbosity / `Log_Verbosity` | Choice | Off | Off Level 1 Level 2 Level 3