G’MIC Illuminate 2D Shape node — Natron 2.5.0 documentation

# G’MIC Illuminate 2D Shape node

This documentation is for version 1.0 of G’MIC Illuminate 2D Shape (eu.gmic.Illuminate2DShape).

## Description

Input / Output:

Shape:

Parameter Minimal shape area is only active in Multiple colored shapes input mode.

Illumination:

Note: This filter automatically adds illumination to an opaque shape defined over a transparent background.

Author: David Tschumperle. Latest Update: 2018/05/18.

Wrapper for the G’MIC framework (http://gmic.eu) written by Tobias Fleischer (http://www.reduxfx.com) and Frederic Devernay.

## Inputs

Input | Description | Optional
--- | --- | ---
Source |  | No

## Controls

Parameter / script name | Type | Default | Function
--- | --- | --- | ---
Input Type / `Input_Type` | Choice | Single Opaque Shapes Over Transp. BG | Single Opaque Shapes Over Transp. BG Multiple Colored Shapes Over Transp. BG Bump Map Normal Map
Output Type / `Output_Type` | Choice | Illumination | Illumination Bump Map Normal Map
Input Guide Color / `Input_Guide_Color` | Color | r: 1 g: 0 b: 0 a: 0 |
Keep Base Layer as Input Background / `Keep_Base_Layer_as_Input_Background` | Boolean | On |
Keep Transparency in Output / `Keep_Transparency_in_Output` | Boolean | On |
Minimal Shape Area / `Minimal_Shape_Area` | Integer | 4 |
Preview Detected Shapes / `Preview_Detected_Shapes` | Boolean | Off |
Erosion / Dilation / `Erosion__Dilation` | Double | 0 |
Smoothness / `Smoothness` | Double | 3 |
Bump Factor / `Bump_Factor` | Double | 1 |
Avg / Max Weight / `Avg__Max_Weight` | Double | 1 |
Resolution / `Resolution` | Choice | 256 | Full (Slower) 2048 1024 512 256 128 64 (Faster)
Blending Mode / `Blending_Mode` | Choice | Hard Light | Normal Lighten Screen Dodge Add Darken Multiply Burn Overlay Soft Light Hard Light Grain Merge
Opacity (%) / `Opacity_` | Double | 75 |
Ambient (%) / `Ambient_` | Double | 30 |
Diffuse (%) / `Diffuse_` | Double | 40 |
Specular (%) / `Specular_` | Double | 40 |
Shininess / `Shininess` | Double | 80 |
Smoothness_2 / `Smoothness_2` | Double | 0.2 |
Flatness / `Flatness` | Double | 1 |
Linearity / `Linearity` | Double | 0 |
Levels / `Levels` | Integer | 0 |
Light-X / `LightX` | Double | 2 |
Light-Y / `LightY` | Double | -2 |
Light-Z / `LightZ` | Double | 2 |
Normalize Illumination / `Normalize_Illumination` | Boolean | Off |
Open Interactive Preview / `Open_Interactive_Preview` | Boolean | Off |
Preview Type / `Preview_Type` | Choice | Full | Full Forward Horizontal Forward Vertical Backward Horizontal Backward Vertical Duplicate Top Duplicate Left Duplicate Bottom Duplicate Right Duplicate Horizontal Duplicate Vertical Checkered Checkered Inverse
Output Layer / `Output_Layer` | Choice | Layer 0 | Merged Layer 0 Layer -1 Layer -2 Layer -3 Layer -4 Layer -5 Layer -6 Layer -7 Layer -8 Layer -9
Resize Mode / `Resize_Mode` | Choice | Dynamic | Fixed (Inplace) Dynamic Downsample 1/2 Downsample 1/4 Downsample 1/8 Downsample 1/16
Ignore Alpha / `Ignore_Alpha` | Boolean | Off |
Preview/Draft Mode / `PreviewDraft_Mode` | Boolean | Off |
Global Random Seed / `Global_Random_Seed` | Integer | 0 |
Animate Random Seed / `Animate_Random_Seed` | Boolean | Off |
Log Verbosity / `Log_Verbosity` | Choice | Off | Off Level 1 Level 2 Level 3