PREFABS.Item_closet_confession_booth =
{
  file   = "item/gtd_item_confession_booth.wad",
  map    = "MAP01",

  prob   = 15,
  theme  = "!tech",
  env    = "!cave",

  where  = "seeds",
  seed_w = 2,
  seed_h = 1,

  deep = 16,

  x_fit = "frame",
  y_fit = "top",
}
