PREFABS.Wall_natural_1 =
{
  file   = "wall/wall_natural.wad",
  map    = "MAP01",

  prob   = 50,

  group  = "natural_walls",

  where  = "edge",
  deep   = 48,

  bound_z1 = 0,
  bound_z2 = 128,

  x_fit  = "stretch",
  z_fit  = "stretch",
}

PREFABS.Wall_natural_2 =
{
  template = "Wall_natural_1",
  map      = "MAP02",

  bound_z1 = 0,
  bound_z2 = 2,

  deep  = 16,
}

PREFABS.Wall_natural_3 =
{
  template = "Wall_natural_1",
  map      = "MAP03",

  deep  = 40,
}

PREFABS.Wall_natural_4 =
{
  template = "Wall_natural_1",
  map      = "MAP04",

  deep  = 28,
}

PREFABS.Wall_natural_5 =
{
  template = "Wall_natural_1",
  map      = "MAP05",

  deep  = 40,
}

PREFABS.Wall_natural_6 =
{
  template = "Wall_natural_1",
  map      = "MAP06",

  deep  = 16,
}

PREFABS.Wall_natural_7 =
{
  template = "Wall_natural_1",
  map      = "MAP07",

  deep  = 16,
}

PREFABS.Wall_natural_8 =
{
  template = "Wall_natural_1",
  map      = "MAP08",

  deep  = 32,
}

PREFABS.Wall_natural_9 =
{
  template = "Wall_natural_1",
  map      = "MAP09",

  deep  = 40,
}

PREFABS.Wall_natural_10 =
{
  template = "Wall_natural_1",
  map      = "MAP10",

  deep  = 64,
}

PREFABS.Wall_natural_11_half =
{
  template = "Wall_natural_1",
  map = "MAP11",

  deep = 16,
}

PREFABS.Wall_natural_12_half =
{
  template = "Wall_natural_1",
  map = "MAP12",

  deep = 16,
}

PREFABS.Wall_natural_13_half =
{
  template = "Wall_natural_1",
  map = "MAP13",

  deep = 16,
}

PREFABS.Wall_natural_14_half =
{
  template = "Wall_natural_1",
  map = "MAP14",

  deep = 16,
}

PREFABS.Wall_natural_15_half =
{
  template = "Wall_natural_1",
  map = "MAP15",

  deep = 16,
}
