PREFABS.Wall_lamptorch =
{
  file   = "wall/lamptorch.wad",
  map    = "MAP01",

  prob   = 50,
  group = "lamptorch",

  where  = "edge",
  height = 128,
  deep   = 16,

  bound_z1 = 0,
  bound_z2 = 128,

  x_fit = "frame",
  z_fit = "top"
}