PREFABS.Decor_crackofdoom =
{
  file   = "decor/gtd_infestation_crackofdoom.wad",
  map    = "MAP01",

  prob   = 1500,

  can_be_on_roads = true,

  where  = "point",
  size   = 64,

  bound_z1 = -64,
  bound_z2 = 8,

  sink_mode = "never",
}
