PREFABS.Window_gtd_lite_cross =
{
  file = "window/gtd_window_lite_cross.wad",
  map = "MAP01",

  rank = 2,
  theme = "tech",

  group = "gtd_window_lite_cross",
  prob = 50,

  where = "edge",
  seed_w = 1,

  height = 96,
  deep = 16,
  over = 16,

  bound_z1 = 0,
  bound_z2 = 96,
}

PREFABS.Window_gtd_lite_cross_2 =
{
  template = "Window_gtd_lite_cross",
  map = "MAP02",

  seed_w = 2
}

PREFABS.Window_gtd_lite_cross_3 =
{
  template = "Window_gtd_lite_cross",
  map = "MAP03",

  seed_w = 3
}

PREFABS.Window_gtd_lite_cross_4 =
{
  template = "Window_gtd_lite_cross",
  map = "MAP04",

  seed_w = 4
}

--

PREFABS.Window_gtd_lite_cross_1_urban =
{
  template = "Window_gtd_lite_cross",
  map = "MAP01",

  rank = 3,
  theme = "urban",
  seed_w = 1,

  tex_LITE5 = "SHAWN2"
}

PREFABS.Window_gtd_lite_cross_2_urban =
{
  template = "Window_gtd_lite_cross",
  map = "MAP02",

  rank = 3,
  theme = "urban",
  seed_w = 2,

  tex_LITE5 = "SHAWN2"
}

PREFABS.Window_gtd_lite_cross_3_urban =
{
  template = "Window_gtd_lite_cross",
  map = "MAP03",

  rank = 3,
  theme = "urban",
  seed_w = 3,

  tex_LITE5 = "SHAWN2"
}

PREFABS.Window_gtd_lite_cross_4_urban =
{
  template = "Window_gtd_lite_cross",
  map = "MAP04",

  rank = 3,
  theme = "urban",
  seed_w = 4,

  tex_LITE5 = "SHAWN2"
}

--

PREFABS.Window_gtd_lite_cross_1_hell =
{
  template = "Window_gtd_lite_cross",
  map = "MAP01",

  rank = 1,
  theme = "hell",
  seed_w = 1,

  tex_LITE3 = "METAL",
  tex_LITE5 = "METAL",
  tex_SUPPORT3 = "SUPPORT2"
}

PREFABS.Window_gtd_lite_cross_2_hell =
{
  template = "Window_gtd_lite_cross",
  map = "MAP01",

  rank = 1,
  theme = "hell",
  seed_w = 2,

  tex_LITE3 = "METAL",
  tex_LITE5 = "METAL",
  tex_SUPPORT3 = "SUPPORT2"
}

PREFABS.Window_gtd_lite_cross_3_hell =
{
  template = "Window_gtd_lite_cross",
  map = "MAP01",

  rank = 1,
  theme = "hell",
  seed_w = 3,

  tex_LITE3 = "METAL",
  tex_LITE5 = "METAL",
  tex_SUPPORT3 = "SUPPORT2"
}

PREFABS.Window_gtd_lite_cross_4_hell =
{
  template = "Window_gtd_lite_cross",
  map = "MAP01",

  rank = 1,
  theme = "hell",
  seed_w = 4,

  tex_LITE3 = "METAL",
  tex_LITE5 = "METAL",
  tex_SUPPORT3 = "SUPPORT2"
}
