PREFABS.Hallway_access_corner =
{
  file   = "hall/access_c.wad",
  map    = "MAP01",

  group  = "access",
  prob   = 50,

  where  = "seeds",
  shape  = "L",
}

PREFABS.Hallway_access_corner_soft =
{
  template = "Hallway_access_corner",
  map = "MAP02",
}
