PREFABS.Decor_craneo_dumpster =
{
  file  = "decor/craneo_decor_dumpster.wad",
  map   = "MAP01",

  prob  = 5000, --80 was the original when it was an item container

  theme = "!hell",
  env   = "!building",

  where = "point",
  size  = 112,

  bound_z1 = 0,
  bound_z2 = 120,
}
