PREFABS.Cage_wall_building_terrace =
{
  file   = "cage/gtd_cage_building_side.wad",
  map   = "MAP01",

  prob  = 1500,

  theme  = "urban",
  env    = "outdoor",

  height = 216,

  texture_pack = "armaetus",

  where  = "seeds",
  shape  = "U",

  seed_w = 2,
  seed_h = 1,

  deep = 16,

  x_fit = { 112,144 },
  y_fit = "top",

  tex_CITY01 =
  {
    CITY01 = 50,
    CITY02 = 50,
    CITY03 = 50,
    CITY04 = 50,
    CITY05 = 50,
    CITY06 = 50,
    CITY07 = 50,
    CITY11 = 50,
    CITY12 = 50,
    CITY13 = 50,
    CITY14 = 50,
  },

  tex_RAIL1 =
  {
    RAIL1=50,
    MIDWIND6=10,
    FENCE2=10,
    FENCE3=10,
  },

  tex_MODWALL3 =
  {
    MODWALL2=50,
    MODWALL3=50,
    MODWALL4=50,
  },

  tex_STEP3 =
  {
    STEP1=50,
    STEP2=50,
    STEP3=50,
    STEP4=50,
    STEP5=50,
    STEP6=50,
    STEPLAD1=50,
    COMPBLUE=50,
    REDWALL=50,
  },

  flat_TLITE6_5 =
  {
    TLITE6_5=50,
    TLITE6_6=50,
    TLITE5_2=50,
    TLITE5_3=50,
    TLITE65B=50,
    TLITE65G=50,
    TLITE65O=50,
    TLITE65W=50,
    TLITE65Y=50,
  }
}

PREFABS.Cage_wall_building_terrace_tall =
{
  template = "Cage_wall_building_terrace",
  map = "MAP02",

  height = 264,

  tex_CITY02 =
  {
    CITY01 = 50,
    CITY02 = 50,
    CITY03 = 50,
    CITY04 = 50,
    CITY05 = 50,
    CITY06 = 50,
    CITY07 = 50,
    CITY11 = 50,
    CITY12 = 50,
    CITY13 = 50,
    CITY14 = 50,
  },  

  tex_CITY05 =
  {
    CITY01 = 50,
    CITY02 = 50,
    CITY03 = 50,
    CITY04 = 50,
    CITY05 = 50,
    CITY06 = 50,
    CITY07 = 50,
    CITY11 = 50,
    CITY12 = 50,
    CITY13 = 50,
    CITY14 = 50,
  },

  tex_MODWALL4 =
  {
    MODWALL2 = 50,
    MODWALL3 = 50,
    MODWALL4 = 50,
    BLAKWAL1 = 50,
    BLAKWAL2 = 50,
    STEP1 = 50,
    STEP2 = 50,
    STEP3 = 50,
    STEP4 = 50,
    STEP5 = 50,
    STEPLAD1 = 50
  },
  
  tex_FENCE1 =
  {
    FENCE2 = 1,
    FENCE3 = 1,
    FENCE6 = 1,
    FENCE7 = 1,
    O_INVIST = 5
  }
}
