PREFABS.Decor_garrett_rotten_flesh =
{
  file   = "decor/garrett_decor_rotten_flesh.wad",
  map    = "MAP01",

  port = "zdoom",

  prob   = 1500,
  env    = "!outdoor",

  where  = "point",
  size   = 96,
  height = 128,

  bound_z1 = 0,
  bound_z2 = 128,

  z_fit  = { 74,78 },

  sink_mode = "never_liquids",
}
