PREFABS.Item_alcove_barred =
{
  file  = "item/alcove_bars.wad",

  prob  = 200,
  map   = "MAP01",
  theme = "!hell",

  key    = "barred",

  where  = "seeds",
  seed_w = 2,
  seed_h = 2,

  item_kind = "key",

  x_fit = "frame",
  y_fit = "top",

  tag_1  = "?door_tag",
  door_action = "S1_OpenDoor",
}
