PREFABS.Switch_military_radio =
{
  file   = "switch/dem_switch.wad",

  port = "zdoom",

  env    = "outdoor",

  key = "sw_metal",
  where  = "point",

  size   = 88,
  height = 64,
  texture_pack = "armaetus",

  prob   = 90,

  tag_1 = "?switch_tag",
}
